(主要更新 - 阅读说明)必需品 - 必要模组的集合












此模组包用作增强和修复您的 GTA San Andreas 体验的基础,将各种必要的模组组合成一个包。它包括一些提高生活质量的改进、修复和恢复功能,使您的游戏更令人愉快和完善。它具有安装大多数其他模组、CLEO、AML 等所需的所有文件。请务必先下载并安装此模组,因为它应该用作安装其他模组的基础,因为它可能会覆盖以前安装的文件。
要求:
- AML GTA SA 2.00 (版本 2.10 不适用于此模组包)。
- 在此处下载 APK:
包含的模组:
- Cheesepatch by Cheesburger;
- BASSMod by RusJJ;
- CLEO by Alexander Blade;
- CLEO+ by Junior_Djjr (ported by RusJJ);
- AudioStreams & INI 文件 by RusJJ;
- JPatch by RusJJ;
- SAUtils by RusJJ;
- 各种地图修复 (来自 San Andreas 的 PC 版本)by Aal, ARM, DeadpoolDUDE323, and FlavioxD;
- Interior Shadows Fix by Raskul;
- ClassicFX by Hyshii;
- SkyGFX by The Hero (ported by RusJJ);
- Planter by RusJJ;
- 恢复的配乐;
- 恢复的日期失败音乐;
- 恢复所有角色的经典过场动画模型,以修复不同角色手中不一致的情况;
- 恢复经典 Kendl、OG Loc 和 Ryder 过场动画纹理,以修复默认情况下使用的损坏或不正确的纹理;
- 从 PC 版本中提取的经典玩家模型和纹理,以修复“ALPHA 错误”;
- 恢复 PC 车辆以修复移动设备上的车辆裁剪问题。
安装:
- 下载并安装 AML GTA SA 2.00 并启动游戏一次,不使用模组,以避免稍后崩溃;
- 将此模组包放置到您的设备 android/data 目录中;
- (可选)要节省空间,请删除所有与您的设备 GPU 无关的文件... 不要删除 .UNC 文件;
ADRENO=DXT
MALI=ETC
PowerVR=PVR
(重要)在任何其他模组之前安装,以避免潜在的冲突或文件覆盖。
一如既往,根据您的喜好配置游戏!
通过使用此模组包,您将享受 GTA San Andreas 10th AE 的版本,该版本具有轻微改进的图形、修复的游戏玩法以及 PC 版本的功能,以及一些可以通过 Cheesepatch & JPatch 的 .ini 文件调整的调整。享受在 GTA SA 10th AE 中获得固定香草体验的 DEFINITIVE 方式的乐趣!
对于 SA_DOX 2.0 支持,从 mods 和 config 文件夹中删除所有 SkyGFX、Planter 和 ClassicFX 文件。同时从 com.rockstargames.gtasa/files/models/
中删除草地文件夹。如果使用 SA_DOX 2.0,我建议进入 JPatch 配置并将“FixFogWall=0”更改为“FixFogWall=1”。我默认在我的存档中将其关闭以节省性能,并通过在 SkyGFX 配置中设置“ExponentialFog=1”和“PS2_Pipeline_RenderWay=0”来使用 SkyGFX 删除了 FogWall。(一个更注重性能的选项!!!)这与 SA_DOX 2.0 不兼容。
Main.scm 模组应该可以工作,但如果它们不起作用,只需在 JPatch 和 Cheesepatch 配置中禁用所有 scm 修复。
(实验性 — 可能导致崩溃和错误 — 不推荐)我没有使用任何纹理放大模组或“像素化纹理修复”模组来修复像素化纹理,以保持游戏优化,但如果它们困扰您,您需要不要删除 mod 中 texdb 文件夹中的 dxt 存档,并进入 JPatch 配置,找到“ForceLoadDxt=0”并将其更改为“ForceLoadDxt=1”,这将修复像素化纹理,而不会浪费手机上的存储空间并需要导入纹理:)。
推荐模组:
PS2 的动画纹理适用于移动设备 — https://libertycity.net/files/gta-san-andreas-ios-android/192249-animated-textures-from-ps2-for-mobile.html
更改日志:
[03/12/25] 小更新!!!
更多小的地图修复和调整
[03/19/24] 小更新!!!
修复了 LSPD 总部对面的水
修复了更改颜色滤镜时出现的雾墙和高亮度
配置调整
通过修复 SkyGFX 中的 FogWall 而不是 JPatch 提高了性能。由于 JPatch FogWall 修复方法以及由于使用某些 PC 模型修复 War Drum Studios 糟糕的裁剪优化方法而导致的几个模型上的双重裁剪,旧版本的性能在低端设备上很差。一次优化一步;)
[3/21/25] 更新 ReadMe.txt
如所述,由于人们并不总会阅读描述,我更新了 ReadMe,以包含有关 SA_DOX 2.0 的兼容性信息。它兼容,但您需要按照 Readme 或描述中的步骤操作!!!
[3/22/25] 小更新!!!
修复了 LSPD 警官的纹理。
[6/26/25] 主要更新!!!
修复了 MALI GPU 的像素化纹理!(如果使用旧的 JPatch 配置,请禁用“ForceLoadDxt”)
添加了备用 handling.cfg,适用于不喜欢 PC 版本双后轮的人。我没有将它设为我的存档中的默认处理,因为在 PC 上的 SilentPatch 中,它带回了 10th AE 中已包含的双后轮。
如此多的修复,太多无法列出!
下一次更新将是 PS2 地图,带有适用于喜欢该版本的玩家的 PS2 配置。希望在七月份发布!!!
This mod pack serves as a base to enhance and fix your GTA San Andreas experience, combining various essential mods in one package. It includes several quality-of-life improvements, fixes, and returns features to make your game more enjoyable and polished. It has all the files required to install most other mods, CLEO, AML, etc. Make sure to download and install this mod first, as it should be used as a base before installing other mods, as it may overwrite previously installed files.
Requirements:
- AML GTA SA 2.00 (Version 2.10 does NOT work with this mod pack).
- Download APK here:
Included Mods:
- Cheesepatch by Cheesburger;
- BASSMod by RusJJ;
- CLEO by Alexander Blade;
- CLEO+ by Junior_Djjr (ported by RusJJ);
- AudioStreams & INI Files by RusJJ;
- JPatch by RusJJ;
- SAUtils by RusJJ;
- Various Map Fixes (from the PC version of San Andreas) by Aal, ARM, DeadpoolDUDE323, and FlavioxD;
- Interior Shadows Fix by Raskul;
- ClassicFX by Hyshii;
- SkyGFX by The Hero (ported by RusJJ);
- Planter by RusJJ;
- Restored Soundtrack;
- Restored Date Failed music;
- Restored classic cutscene models for all characters to fix inconsisties in hands from varying characters;
- Restored classic Kendl, OG Loc and Ryder cutscene textures to fix broken or incorrect textures used by default;
- Classic player model and textures ripped from the PC version to fix "the ALPHA bug";
- Restored PC vehicles to fix vehicle culling issues on mobile.
Installation:
- Download and install AML GTA SA 2.00 and launch the game one time without mods to avoid crashes later;
- Place this mod pack into your devices android/data directory;
- (OPTIONAL) To save space delete all files that do not correlate with your device GPU... do not delete .UNC files;
ADRENO=DXT
MALI=ETC
PowerVR=PVR
(IMPORTANT) Install before any other mods to avoid potential conflicts or overwriting of files.
As always, configure the game to your liking!
By using this mod pack, you’ll enjoy a version of GTA San Andreas 10th AE with lightly improved graphics, fixed gameplay, and features from the PC version, along with a few tweaks which can be adjusted through the .ini files for Cheesepatch & JPatch. Have fun with the DEFINITIVE way to have a fixed vanilla experience in GTA SA 10th AE!
For SA_DOX 2.0 support delete all SkyGFX, Planter and ClassicFX files from the mods and config folders. Also remove the grass folder from com.rockstargames.gtasa/files/models/
If using SA_DOX 2.0, I'd recommend going into JPatch config and change "FixFogWall=0" to "FixFogWall=1" I have it turned off in this archive by default to save performance and removed the FogWall using SkyGFX by having "ExponentialFog=1" and "PS2_Pipeline_RenderWay=0" set in the SkyGFX config. (A much more performance friendly option!!!) Which is incompatible with SA_DOX 2.0.
Main.scm mods should work but if they don't just disable all scm fixes in the JPatch and Cheesepatch configs.
(EXPERIMENTAL — MAY CAUSE CRASHES AND BUGS — NOT RECOMMENDED) I did not use any texture upscale mods or "pixelated texture fix" mods to fix pixelated textures as to keep the game optimized, but if they bother you, you need to NOT DELETE the dxt archives in the texdb folder in the mod and go into the JPatch config and find "ForceLoadDxt=0" and change it to "ForceLoadDxt=1" that will fix the pixelated textures without wasting storage space on your phone and having to import textures :).
RECOMMENDED MODS:
Animated Textures from PS2 for Mobile — https://libertycity.net/files/gta-san-andreas-ios-android/192249-animated-textures-from-ps2-for-mobile.html
CHANGELOG:
[03/12/25] MINOR UPDATE!!!
A few more small map fixes and tweaks
[03/19/24] MINOR UPDATE!!!
Fixed Water across from LSPD HQ
Fogwall and high brightness when changing colorfilter fixed
Config tweaks
PERFORMANCE IMPROVED via fixing FogWall through SkyGFX rather than JPatch. Old versions performance was bad on lower end devices due to the JPatch FogWall fix method and double culling on several models due to using some PC models to fix bugs from War Drum Studios poor culling optimization methods. SLOWLY optimizing one step at a time ;)
[3/21/25] Updated ReadMe.txt
As described, since people aren't always gonna read the description I updated the ReadMe to include compatibility information about SA_DOX 2.0. It is compatible but you need to follow the steps in the Readme or above in the description!!!!!
[3/22/25] MINOR UPDATE!!!
Fixed LSPD Officer texture.
[6/26/25] MAJOR UPDATE!!!
Fixed pixelated textures for MALI GPU! (If using old JPatch config, disable "ForceLoadDxt")
Added alternate handling.cfg for people who don't want dual rear wheels like the vanilla PC version. I didn't make it the default handling in my archive because in SilentPatch on PC it brought back the dual rear wheels which were already included in 10th AE.
SO MANY FIXES, TOO MANY TO LIST!
NEXT UPDATE WILL BE PS2 MAP WITH PS2 CONFIG FOR PLAYERS WHO PREFER THAT VERSION. HOPEFULLY RELEASE IT SOMETIME IN JULY!!!