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  • (ANOTHER MAJOR UPDATE) Essentials - Collection of Necessary Mods

(ANOTHER MAJOR UPDATE) Essentials - Collection of Necessary Mods

  • (ANOTHER MAJOR UPDATE) Essentials - Collection of Necessary Mods / GTA San Andreas (iOS, Android)
GTA San Andreas (iOS, Android) / 模组 / 各种模组
作者:
Aal, Alexander Blade, ARM, Cheeseburger, DeadpoolDUDE323, FlavioxD, Hyshii, Junior_Djjr, RusJJ, and The Hero
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28 二月 2025
已更新:
29 六月 2025
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  • 29 六月 2025
    another-major-update-essentials_1751168396_191303.zip
    下载 (1.15 GB)

This mod pack serves as a base to enhance and fix your GTA San Andreas experience, combining various essential mods in one package. It includes several quality-of-life improvements, fixes, and returns features to make your game more enjoyable and polished. It has all the files required to install most other mods, CLEO, AML, etc. Make sure to download and install this mod first, as it should be used as a base before installing other mods, as it may overwrite previously installed files.

Requirements:

  • AML GTA SA 2.00 (Version 2.10 does NOT work with this mod pack).
    • Download APK here:
      • AML GTA SA 2.00 APK;
      • Discord.

Included Mods:

  • Cheesepatch by Cheesburger;
  • BASSMod by RusJJ;
  • CLEO by Alexander Blade;
  • CLEO+ by Junior_Djjr (ported by RusJJ);
  • AudioStreams & INI Files by RusJJ;
  • JPatch by RusJJ;
  • SAUtils by RusJJ;
  • Various Map Fixes (from the PC version of San Andreas) by Aal, ARM, DeadpoolDUDE323, and FlavioxD;
  • Interior Shadows Fix by Raskul;
  • ClassicFX by Hyshii;
  • SkyGFX by The Hero (ported by RusJJ);
  • Planter by RusJJ;
  • Restored Soundtrack;
  • Restored Date Failed music;
  • Restored classic cutscene models for all characters to fix inconsisties in hands from varying characters;
  • Restored classic Kendl, OG Loc and Ryder cutscene textures to fix broken or incorrect textures used by default;
  • Classic player model and textures ripped from the PC version to fix "the ALPHA bug";
  • Restored PC vehicles to fix vehicle culling issues on mobile.

Installation:

  1. Download and install AML GTA SA 2.00 and launch the game one time without mods to avoid crashes later;
  2. Place this mod pack into your devices android/data directory;
  3. (OPTIONAL) To save space delete all files that do not correlate with your device GPU... do not delete .UNC files;

ADRENO=DXT

MALI=ETC

PowerVR=PVR

(IMPORTANT) Install before any other mods to avoid potential conflicts or overwriting of files.

As always, configure the game to your liking!

By using this mod pack, you’ll enjoy a version of GTA San Andreas 10th AE with lightly improved graphics, fixed gameplay, and features from the PC version, along with a few tweaks which can be adjusted through the .ini files for Cheesepatch & JPatch. Have fun with the DEFINITIVE way to have a fixed vanilla experience in GTA SA 10th AE!

For SA_DOX 2.0 support delete all SkyGFX, Planter and ClassicFX files from the mods and config folders. Also remove the grass folder from com.rockstargames.gtasa/files/models/

If using SA_DOX 2.0, I'd recommend going into JPatch config and change "FixFogWall=0" to "FixFogWall=1" I have it turned off in this archive by default to save performance and removed the FogWall using SkyGFX by having "ExponentialFog=1" and "PS2_Pipeline_RenderWay=0" set in the SkyGFX config. (A much more performance friendly option!!!) Which is incompatible with SA_DOX 2.0.

Main.scm mods should work but if they don't just disable all scm fixes in the JPatch and Cheesepatch configs.

CHANGELOG:

[03/12/25] MINOR UPDATE!!!

A few more small map fixes and tweaks

[03/19/24] MINOR UPDATE!!!

Fixed Water across from LSPD HQ

Fogwall and high brightness when changing colorfilter fixed

Config tweaks

PERFORMANCE IMPROVED via fixing FogWall through SkyGFX rather than JPatch. Old versions performance was bad on lower end devices due to the JPatch FogWall fix method and double culling on several models due to using some PC models to fix bugs from War Drum Studios poor culling optimization methods. SLOWLY optimizing one step at a time ;)

[3/21/25] Updated ReadMe.txt

As described, since people aren't always gonna read the description I updated the ReadMe to include compatibility information about SA_DOX 2.0. It is compatible but you need to follow the steps in the Readme or above in the description!!!!!

[3/22/25] MINOR UPDATE!!!

Fixed LSPD Officer texture.

[6/26/25] MAJOR UPDATE!!!

Fixed pixelated textures for MALI GPU! (If using old JPatch config, disable "ForceLoadDxt")

Added alternate handling.cfg for people who don't want dual rear wheels like the vanilla PC version. I didn't make it the default handling in my archive because in SilentPatch on PC it brought back the dual rear wheels which were already included in 10th AE.

SO MANY FIXES, TOO MANY TO LIST!

Next MAJOR update will be an accurate PS2 setup that will include the FULL PS2 map, PS2 Object data, PS2 vehicles, and props with PS2 config for players who prefer that version. Hopefully I can release it in July!!!

[6/28/25] FIXES!

Some fixes I missed the other day

Also would like to anounce that I've been working on patches for the PS Vita version of the game, with my PC map fixes, fixed broken vehicle modelw, made the tornado driveable, removed dual rear wheels, and added pc grass. I managed to bring back 2dfx lights, fix the michelle date, fix the burglary missions, and stop access from the Ganton Gym at the beginning of the game all within the main.scm!!!

模组安装指南

  • Installing GTA San Andreas Mods on iOS: New Cars and Scripts on iPhone
  • How to Install Mods for GTA San Andreas on Android?
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