SKYGFX2/PS2 第2部分的 Beta/恢复/艺术天气 (V1.3)
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SKYGFX2/PS2 第2部分的 Beta/恢复/艺术时间周期 (V1.3) 由 ReaperGames14/14todoeltiempodc 制作。
和之前的部分一样,有 "beta" 天气和更多!我设法恢复了一些并创建了其他一些。
更改列表:
- 一个全新的 "EXTRASUNNY_LA",主要基于 beta 片段和一些 beta 截图。
- 更改了 "SUNNY_SMOG_LA" 的夜晚,基于 "The Introduction" 中展示的一个洛圣都的夜晚。
- 完全更改了 "SUNNY_SF"。现在它更像是一个洛圣都的阳光天气 (SUNNY_LA),并且有一个新的日落和夜晚。
- "EXTRASUNNY_SF" 在天气中蓝色较少,但更基于它在 beta 片段中的应有表现。
- 原本 "CLOUDY_SF" 应该像在《Manhunt 1》中那样。这个天气在原版中有两个残留,一个应该是一个维斯城的阳光夜晚,另一个应该是一个《Manhunt》的多云夜晚。
这使得原始的多云天气在夜晚看起来非常奇怪。我试图恢复天气,黑夜被移到了 "SUNNY_SF"。 - 现在 "EXTRASUNNY_COUNTRYSIDE" 的颜色模式与原始的 "EXTRASUNNY_LA" 相似。我设法使其类似于 beta 片段,并使其过渡类似于原始天气。
- "SUNNY_COUNTRYSIDE" 在 "The Introduction" 中有些不同。这个天气也出现在一个 beta 片段 (PS2 预告片) 中。
- 原本 "SUNNY_VEGAS" 的天气应该是在沙漠中,但我设法将其移到这里,仅仅是因为我已经在使用它们。
这个天气主要基于 beta 截图。 - "EXTRASUNNY_VEGAS" 在晚上 19:00 已经有一个残留,我在这个 mod 的第一部分中使用了它。我设法使用这个残留重新创建这个 beta 天气,并试图使其类似于 beta 片段。
- 类似于 "EXTRASUNNY_COUNTRYSIDE","SUNNY_DESERT" 主要基于原始的 "EXTRASUNNY_LA",使用相同的颜色模式。
这个天气仅基于 beta 片段。 - 和 "EXTRASUNNY_VEGAS" 一样,"EXTRASUNNY_DESERT" 也基于最终版本的残留,我设法使其类似。
注意:
- 仅适用于 SKYGFX2/PS2
- 这个 mod 得到了更新,早期版本在某些日出和太阳上有错误。现在 1.2 在这方面更准确。
- 这个 mod 在发布时与 GTA Stars and Stripes 1.4.5、1.4.7 和 1.4.8 兼容。
- 这些游戏内截图大多是使用 GTA Stars and Stripes 拍摄的。
- 特别感谢 Snoway (just.snoway)、我的朋友 Ayu 和 FrankoU_ 给我提供了一些天气的想法和研究。
- 第一部分中出现的所有天气在这一部分中不存在。
- 这些天气是使用 100% 的亮度制作的。使用此功能与某些天气一起使用,以获得更接近 beta 的视觉效果
- 包括修复了晚上 20:00 的雨夜红天。
- 这是我第二个使用这种模式的 mod,因此这些天气可能与原始/beta 视觉不太相似。
请查看 .TXT 文件以获取更多详细信息。该 mod 可用于其他 beta/PS2 天气条件,但需要注明出处。
文件的名称和描述已被翻译。 显示原文
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(ZH-CN)
Beta/Restored/Artwork Weathers for SKYGFX2/PS2 Part 2 (V1.3)
Beta/Restored/Artwork timecycle for SKYGFX2/PS2 Part 2 (V1.3) by ReaperGames14/14todoeltiempodc.
Like in the previous part there are "beta" weathers AND MORE! I managed to restore some of them and create another ones.
List of changes:
- A completely new "EXTRASUNNY_LA", based mostly on beta clips and some beta screenshots.
- Changed the night of "SUNNY_SMOG_LA", based on one Los Santos night showed in "The Introduction".
- Changed completely "SUNNY_SF". Now its more like one Los Santos sunny weather (SUNNY_LA) and it has a new sunset and night.
- "EXTRASUNNY_SF" it has less blueish in the weather but its more based on what its supposed to be in beta clips.
- Originally "CLOUDY_SF" it was supposed to be like in Manhunt 1. This weather was having 2 leftovers in the original version, one it was supposed to be a Vice City sunny night, and the other it was supposed to ve a Manhunt cloudy night.
This makes the original cloudy weather look so weird at the night. I tried to restore the weather and the black night was moved to "SUNNY_SF". - Now "EXTRASUNNY_COUNTRYSIDE" has a similar pattern of colours like in the original "EXTRASUNNY_LA". I managed to make it similar to the beta clip and make the similar transition like in the original weather.
- "SUNNY_COUNTRYSIDE" was a bit different in "The Introduction". This weather appears too in one beta clip (PS2 trailer).
- Originally "SUNNY_VEGAS" weather was supposed to be in the desert, but i managed to move to this only because i was having them already in use.
This weather is mostly based on beta screenshots. - "EXTRASUNNY_VEGAS" was already having a leftover at the 19:00 p.m. which i used in the first part of this mod. I managed to recreate this beta weather using this leftover and trying to make it similar to the beta clips.
- Similar to "EXTRASUNNY_COUNTRYSIDE", "SUNNY_DESERT" was mostly based on the original "EXTRASUNNY_LA" by using the same pattern of colours.
This weather was only based on beta clips. - Like in "EXTRASUNNY_VEGAS", "EXTRASUNNY_DESERT" was based too on the leftover of the final version where i managed to recreate it similar.
Notes:
- Only functional with SKYGFX2/PS2
- This mod got an update, early version was having an error with some sunrises and suns. Now 1.2 its more accurate with that.
- This mod at the moment that it was released is currently compatible with GTA Stars and Stripes 1.4.5, 1.4.7 and 1.4.8.
- Most of these IN-GAME screenshots was been taken using GTA Stars and Stripes.
- Special thanks to Snoway (just.snoway), my friend Ayu and FrankoU_ for giving me ideas and research of some weathers.
- All weathers that was appearing in the first part doesnt exitst in this one.
- These weathers was been made using 100% of brightness. Use this function with some weathers to get a more closer vision like in the beta
- Includes fixes to the red sky of rainy night at 20:00 P.M.
- Its my second mod with this modality so these weathers may not be similar to the original/beta vision.
Please see the .TXT file for more details. The mod can be used for other beta/PS2 weather conditions, but with attribution required.
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