手动驾车射击修复版

























此模组允许在车内自由瞄准和射击。它基于来自 Mixmods 的最新版本 手动驾车重制版 (最后更新于 2022 年 7 月 3 日),并包含了错误修复、改进和新功能。
更新 v.25.10.14
- 修复了‘DrivebyControlType’ 5 和 6 未完全工作的情况
更新 v.25.10.13
- 添加了调整相机距离和高度的设置。
- 在瞄准时,相机与车辆之间的距离会根据您所选的车辆相机模式而变化,您可以通过按“切换视角按钮”在模式之间切换。
- 修复了行人反应和“FreeLineOfSight”选项在最新的 cleo 5 版本中无法正常工作的问题。
- 改进了“FreeLineOfSight”选项。
- 修复了与“真实武器设置”模组的手动重装功能不兼容的问题。在这种情况下,您需要将文件“ManualDrivebyRefixed.cs”放入游戏根目录的 cleo 文件夹中。
- 修复了双持武器的射击速率稍慢的问题。
- 添加了在骑自行车时瞄准时进行兔子跳的能力。
- 还有许多其他小修复和改进。
- 再次感谢 @vladvo 在内存地址方面的帮助
修复/改进来自 手动驾车重制版:
- 修复了可能导致崩溃的问题、相机缩放错误和退出车辆时可见的十字准星
- 修复了第一次射击后十字准星变大的问题
- 修复了自动切换到冲锋枪的问题
- 修复了在瞄准并按下‘E’或‘Q’时汽车移动的问题
- 改进并修复了游戏手柄支持
- 修复了驾车射击速率和 NPC 缺失反应的问题
- 修复了通过射击触发氮气的问题——现在只有次要射击按钮才能激活它
- 修复了在骑自行车时兔子跳和瞄准之间的冲突
- 允许您在瞄准时从自行车上摔下
新功能:
- 在车内使用可投掷和喷洒的武器(手榴弹、火焰喷射器等)
- 完全可配置的按键设置和鼠标滚轮支持用于武器切换
- 完全可配置的射击速率和每种武器的可用性。模组制作者可以利用此功能使任何特定武器在车辆中可选
- 直接从车辆中招募帮派成员,并通过驾车射击挑起帮派战争
- 作为乘客进行瞄准
- 在“只做生意”和“终点”任务中切换武器
- 退出时自动卷起车窗的选项
- 向前射击时打破挡风玻璃的选项
- 如果您在“向左/向右看”之前按下射击按钮,则保持原版驾车射击可用
- 在任务中禁用手动驾车射击的选项
- 排除任何车辆不参与手动驾车射击的选项
- 增强的相机选项
- 由 ArtemQa146 改进的动画
- 与 void 的 现代化驾车射击模组兼容
- 与“武器缩放无限”模组兼容
已知问题与第一人称模组 v3.0/3.5:
- 在第一人称视角下退出瞄准模式时,相机会向后转动。
- 包含一些解决方法选项,但该问题必须在第一人称模组本身中修复。
说明:
- 需要 CLEO+ v1.2.0 或更新版本
- 将“手动驾车射击修复版”文件夹放入您的 ModLoader 中
- 删除任何之前版本的 “手动驾车重制版”
- 编辑 .ini 文件以根据您的喜好自定义所有内容
- 如果您使用 “高级瞄准模组”,请确保在 aimingSets.dat 中设置 'UPDATE_SETTINGS_PERMANENTLY 0'
- 如果您使用 “真实武器设置” 模组,则将文件“ManualDrivebyRefixed.cs”放入游戏根目录的 cleo 文件夹中。
- 如果您想使用旧动画,请用“可选”文件夹中的文件替换 .ifp 文件
- 要获得完整的原版动画,只需删除 .ifp 文件
- 为了额外的乐趣,输入作弊码 'MYNAMEISRAMBO' 看看会发生什么,如果您希望您的兄弟像兰博一样,请输入“MOMSREVENGE”。;)
手动驾车作者:
- “重制版”: 原作者: ThirteenAG, 修复和改进: Junior_Djjr, 原 .ifp 作者: Zacthe_nerd
- “修复版”: 作者: CatchyKetchup, 改进的 .ifp 作者: ArtemQa146
截图: ratboo, MegacraftGames
特别感谢: ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts 和 Reaper
This mod allows free aiming and shooting from inside cars. It is based on the latest version of Manual Driveby Remake from Mixmods (last updated 07/03/2022) and includes bug fixes, improvements and new features.
Update v.25.10.14
- Fixed 'DrivebyControlType' 5 and 6 not fully working
Update v.25.10.13
- Added settings for tweaking the camera distance and height.
- While aiming, the distance between camera and car changes according to your respective vehicle camera mode and you can switch between the modes by pressing the "change view button".
- Fixed ped reactions and "FreeLineOfSight" option not working correctly with latest cleo 5 version.
- Improved the "FreeLineOfSight" option.
- Fixed an incompatibility with manual reload feature from "Realistic Weapons Settings" mod. In this case you need to put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- Fixed slightly slower shootrates of dual wielded weapons.
- Added ability to do bunnyhops while aiming on bicycles.
- And many more minor fixes and improvements.
- Big thanks again to @vladvo for helping with memory adresses
Fixes/ improvements from Manual Driveby Remake:
- Fixes a possible crash, a camera zoom bug and visible crosshair when exiting vehicles
- Fixes crosshair getting larger after first shot
- Fixes automatic switching to submachine guns
- Fixes car moving while aiming and pressing 'E' or 'Q'
- Improved and fixed gamepad support
- Fixes driveby shoot rate and missing reactions from NPCs
- Fixes an issue where nitro was triggered by shooting — now only the secondary fire button activates it
- Fixes a conflict between bunnyhop and aiming on bicycles
- Allows you to fall off the bike while aiming
New Features:
- Using throwable and sprayable weapons inside the car (grenades, flamethrower etc)
- Fully configurable key settings and mouse wheel support for weapon switching
- Fully configurable shoot rate and availability for each weapon. Modders can use this to make any specific weapon selectable in vehicles
- Recruiting gang members directly from within a vehicle, and provoking gang wars via driveby
- Aiming as a passenger
- Switching weapons during the missions "Just Business" and "End of the Line"
- Option to automatically roll up car windows when exiting
- Option to break the windshield when shooting forward
- Keeps vanilla driveby available if you press the fire button before "look left/right"
- Option to disable manual driveby during missions
- Option to exclude any vehicle from manual driveby
- Enhanced camera options
- Improved animations by ArtemQa146
- Compatible with void’s Modernized Driveby Mod
- Compatible with the "Weapon Zoom Unlimited" mod
Known issue with First Person Mod v3.0/3.5:
- The camera turns backward when exiting aim mode in first-person view.
- Some workaround options are included, but the issue must be fixed in the First Person Mod itself.
Instructions:
- CLEO+ v1.2.0 or newer required
- Place the "Manual Driveby Refixed" folder in your ModLoader
- Delete any previous versions of "Manual Driveby Remake"
- Edit the .ini file to customize everything to your liking
- If youre using "Advanced Aiming Mod", make sure you have set 'UPDATE_SETTINGS_PERMANENTLY 0' in aimingSets.dat
- If you're using "Realistic Weapons Settings" mod then put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- If you want to use the old animations, replace the .ifp file with the one in the "optional" folder
- For full vanilla animations, simply delete the .ifp file
- For some extra fun, type the cheatcode 'MYNAMEISRAMBO' and see what happens and "MOMSREVENGE" if you want your homies to be like Rambo. ;)
Manual Driveby Authors:
- "Remake": Original Author: ThirteenAG, Fixes and improvements: Junior_Djjr, Original .ifp Author: Zacthe_nerd
- "Refixed": Author: CatchyKetchup, Improved .ifp Author: ArtemQa146
Screenshots: ratboo, MegacraftGames
Special Thanks: ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts and Reaper