手动开车射击修复版
此模组允许在车内自由瞄准和射击。基于最新版本的 手动开车射击重制版 ,由 Mixmods 制作(最后更新于2022年7月3日),包含了错误修复、性能提升和新功能。
更新 v.25.10.28
- 修复了使用投掷武器时导致无限弹药生成的错误
更新 v.25.10.27
- 现在所有车辆均可使用所有武器。可在船上自由瞄准,直升机上投掷手榴弹,火车上用火焰喷射器烧敌人。
- 性能优化
- 简化武器切换设置
- 修复了游戏手柄控制类型5和6下无法正确投掷武器的错误
- 特别感谢 vladvo 持续支持并贡献内存地址
更新 v.25.10.13
- 新增摄像机距离和高度调节设置。
- 瞄准时,摄像机与车辆间距离会根据当前车辆摄像机模式变化,可通过按“切换视角键”切换模式。
- 修复了行人反应和“自由视线”选项在最新cleo 5版本中失效的问题。
- 改进了“自由视线”选项。
- 修复了与“真实武器设置”模组手动装弹功能的不兼容。此时需将“ManualDrivebyRefixed.cs”文件放入游戏根目录的cleo文件夹。
- 修正了双持武器射速稍慢的问题。
- 新增骑自行车时瞄准可跳跃功能。
- 以及更多细微修复和优化。
来自 手动开车射击重制版的修复/改进:
- 修复了可能导致崩溃、摄像机缩放错误及退出车辆时可见准星的问题
- 修复了首次射击后准星变大的问题
- 修复了自动切换冲锋枪的问题
- 修复了瞄准时按'E'或'Q'导致车辆移动的问题
- 改进并修复了手柄支持
- 修复了开车射击射速和NPC反应缺失的问题
- 修复了射击触发氮气的问题——现在只有副火按钮激活氮气
- 修复了骑自行车时跳跃与瞄准冲突的问题
- 允许瞄准时从自行车上摔下
新功能:
与第一人称模组v3.0/3.5的已知问题:
- 退出第一人称瞄准模式时摄像机会向后转。
- 包含部分解决方案,但问题需由第一人称模组本身修复。
使用说明:
- 需要CLEO+ v1.2.0 或更高版本
- 将“手动开车射击修复版”文件夹放入ModLoader目录
- 删除之前版本的 “手动开车射击重制版”
- 编辑.ini文件自定义设置
- 使用 高级瞄准模组时,确保在aimingSets.dat中设置'UPDATE_SETTINGS_PERMANENTLY 0'
- 使用 真实武器设置 模组时,将“ManualDrivebyRefixed.cs”放入游戏根目录的cleo文件夹。
- 若想使用旧动画,替换.ifp文件为“optional”文件夹内的版本
- 若想使用原版动画,删除.ifp文件即可
- 手柄用户推荐使用 ginput 。
- 想要额外乐趣,输入作弊码'MYNAMEISRAMBO'看看会发生什么,输入'MOMSREVENGE'让你的伙伴变成兰博。;)
手动开车射击作者:
- “重制版 原作者:ThirteenAG, 修复和改进:Junior_Djjr, 原.ifp作者:Zacthe_nerd
- “修复版 作者:CatchyKetchup, 改进.ifp作者:ArtemQa146, 内存地址贡献者:vladvo
截图: ratboo, MegacraftGames
特别感谢: ArmanCan, H4D3S_HUEHUE,KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo,ArtemQa146,K29,Bennymax,Cattuba,cemeteryblunts,Reaper及所有提出建议和报告BUG的朋友们 :)
This mod allows free aiming and shooting from inside cars. It is based on the latest version of Manual Driveby Remake from Mixmods (last updated 07/03/2022) and includes bug fixes, improvements and new features.
Update v.25.10.28
- Fixed a bug that caused creation of infinite ammo when using throwable weapons
Update v.25.10.27
- Now you can use all weapons in all vehicles. You can free aim in boats, throw grenades from helicopters and burn your enemies with a flamethrower from a train.
- Improved performance
- Simplified settings for weapon switch
- Fixed a bug that caused being unable to properly throw weapons with gamepad control type 5 and 6
- Big shoutout to vladvo again for supporting and contributing memory addresses
Update v.25.10.13
- Added settings for tweaking the camera distance and height.
- While aiming, the distance between camera and car changes according to your respective vehicle camera mode and you can switch between the modes by pressing the "change view button".
- Fixed ped reactions and "FreeLineOfSight" option not working correctly with latest cleo 5 version.
- Improved the "FreeLineOfSight" option.
- Fixed an incompatibility with manual reload feature from "Realistic Weapons Settings" mod. In this case you need to put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- Fixed slightly slower shootrates of dual wielded weapons.
- Added ability to do bunnyhops while aiming on bicycles.
- And many more minor fixes and improvements.
Fixes/ improvements from Manual Driveby Remake:
- Fixes a possible crash, a camera zoom bug and visible crosshair when exiting vehicles
- Fixes crosshair getting larger after first shot
- Fixes automatic switching to submachine guns
- Fixes car moving while aiming and pressing 'E' or 'Q'
- Improved and fixed gamepad support
- Fixes driveby shoot rate and missing reactions from NPCs
- Fixes an issue where nitro was triggered by shooting — now only the secondary fire button activates it
- Fixes a conflict between bunnyhop and aiming on bicycles
- Allows you to fall off the bike while aiming
New Features:
- Using throwable and sprayable weapons inside the car (grenades, flamethrower etc)
- Using weapons in boats, helicopters, planes and trains
- Fully configurable key settings and mouse wheel support for weapon switching
- Fully configurable shoot rate and availability for each weapon. Modders can use this to make any specific weapon selectable in vehicles
- Recruiting gang members directly from within a vehicle, and provoking gang wars via driveby
- Aiming as a passenger
- Switching weapons during the missions "Just Business" and "End of the Line"
- Option to automatically roll up car windows when exiting
- Option to break the windshield when shooting forward
- Keeps vanilla driveby available if you press the fire button before "look left/right"
- Option to disable manual driveby during missions
- Option to exclude any vehicle from manual driveby
- Enhanced camera options
- Improved animations by ArtemQa146
- Compatible with void’s Modernized Driveby Mod
- Compatible with the Weapon Zoom Unlimited mod
Known issue with First Person Mod v3.0/3.5:
- The camera turns backward when exiting aim mode in first-person view.
- Some workaround options are included, but the issue must be fixed in the First Person Mod itself.
Instructions:
- CLEO+ v1.2.0 or newer required
- Place the "Manual Driveby Refixed" folder in your ModLoader
- Delete any previous versions of "Manual Driveby Remake"
- Edit the .ini file to customize everything to your liking
- If youre using Advanced Aiming Mod, make sure you have set 'UPDATE_SETTINGS_PERMANENTLY 0' in aimingSets.dat
- If you're using Realistic Weapons Settings mod then put the file "ManualDrivebyRefixed.cs" into the cleo folder of your game's root directory.
- If you want to use the old animations, replace the .ifp file with the one in the "optional" folder
- For full vanilla animations, simply delete the .ifp file
- Gamepad users: ginput recommended.
- For some extra fun, type the cheatcode 'MYNAMEISRAMBO' and see what happens and "MOMSREVENGE" if you want your homies to be like Rambo. ;)
Manual Driveby Authors:
- "Remake": Original Author: ThirteenAG, Fixes and improvements: Junior_Djjr, Original .ifp Author: Zacthe_nerd
- "Refixed": Author: CatchyKetchup, Improved .ifp Author: ArtemQa146, Contribution of memory addresses: vladvo
Screenshots: ratboo, MegacraftGames
Special Thanks: ArmanCan, H4D3S_HUEHUE, KaiQ, Kaoru Tanamachi, BrandonBaja, vladvo, ArtemQa146, K29, Bennymax, Cattuba, cemeteryblunts, Reaper and all other people that suggested ideas and reported bugs :)
