F-16 (魔兽)
F-16战斗机起源于美国空军的“轻型战斗机计划”。最初,它被定位为一种轻型战斗机,用于目视范围内的白天作战。越南战争的教训促使美国空军寻求一种相对便宜、可以快速生产且性能集中在目视范围内近距离作战的战斗机。这一需求推动了F-16的开发。在随后的发展中,F-16逐渐演变成一种具有综合能力的全天候多用途战斗机。它采用翼身融合设计和前缘延伸,不仅降低了飞行阻力,还增加了升力。它的最大瞬时转弯率可以达到每秒28度,使其具有出色的近距离作战性能。
该模型大小超过220 KB,并替换了模型skimmer.dff(水上飞机)。您需要准备ES文件浏览器、TXD TOOL和IMG TOOL。
所需工具:
- ES文件浏览器;
- IMG工具;
- TXD工具。
安装说明(Android)
1.文件准备:
- 打开 ES文件浏览器;
- 转到:内部存储器 > Android > obb;
- 找到GTA: Vice City文件夹,通过添加.obb来重命名里面的文件;
- 从texdb文件夹中提取veh_high.img和veh_high.dir文件;
- 解压缩archives dff.zip、txd.zip、cleo.zip(里面是模型文件、纹理、轮胎和CLEO脚本)。
2.通过IMG Tool替换模型:
- 打开veh_high.img;
- 找到并删除skimmer.dff;
添加解压缩的skimmer.dff (F-16)。
3.通过TXD Tool安装纹理:
- 打开gta3hi.txt;
- 点击右下角的第一个图片图标;
- 选择 未压缩的32bpp 模式 ;
- 检查所有图像并确认;
- 点击 覆盖纹理。
The F-16 fighter jet originated from the "Lightweight Fighter Program" of the United States Air Force. It was initially positioned as a lightweight fighter for day-time combat within visual range. The lessons learned from the Vietnam War prompted the United States Air Force to seek a fighter jet that was relatively inexpensive, could be produced quickly, and had its performance focused on close-range combat within visual range. This requirement drove the development of the F-16. In its subsequent development, the F-16 gradually evolved into an all-weather multi-purpose fighter jet with comprehensive capabilities. It adopts a wing-body fusion design and leading-edge extensions, which not only reduce flight resistance but also increase lift. Its maximum instantaneous turn rate can reach 28 degrees per second, giving it excellent close-range combat performance.
The model is over 220 KB in size and replaces the model skimmer.dff (seaplane). You need to prepare the ES File Explorer, TXD TOOL, and IMG TOOL.
Tools required:
- ES File Explorer;
- IMG Tool;
- TXD Tool.
Installation Instructions (Android)
1. File preparation:
- Open ES File Explorer;
- Go to: Internal Memory > Android > obb;
- Locate the GTA: Vice City folder, rename the file inside by adding .obb;
- Extract the veh_high.img and veh_high.dir files from the texdb folder;
- Unpack the archives dff.zip, txd.zip, cleo.zip (inside are model files, textures, tires and CLEO scripts).
2. Replacing the model via IMG Tool:
- Open veh_high.img;
- Locate and delete skimmer.dff;
Add unzipped skimmer.dff (F-16).
3. Install textures via TXD Tool:
- Open gta3hi.txt;
- Click on the first picture icon on the bottom right;
- Select Uncompressed 32bpp mode ;
- Check all images and confirm;
- Click Overlay Textures.