GTA Long Night Zombies Apocalypse
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4 六月 2025gta-long-night-zombies-apocalypse_1749025817_830083.rar
游戏 GTA Long Night 是游戏 GTA Vice City 的修改版。Long Night Zombies City 是一个相当复杂的模组,影响了游戏的许多方面。 事实上,这几乎是一个具有新目标、角色、氛围和任务的新游戏。 与原版游戏相比,游戏的复杂性显着增加(尤其是在完成任务时)。 如果您之前玩过很多普通的 Vice City,这将是一个很大的优势,因为。 在漆黑中航行而不知道这座城市... 委婉地说,这很难。 重新探索这座城市也很困难,因为僵尸缠绕在你的脚下。更改的近似列表:
- 设置坚不可摧的夜晚;
- 完全重新设计的行人皮肤;
- 从夜晚的深处,无数的僵尸涌向玩家,他们比以前的行人更强大,更有弹性;
- 除了某些任务和罕见的故障外,游戏中没有其他角色控制的交通工具,即。 只有站立的,完全由玩家支配;
- 稍微修改的地形;
- 绝对是新的任务,大大复杂化;
- 新的或修改的角色,包括主要角色和次要角色;
- 重新处理血液、水、火、一些建筑物等的纹理;
- 一些武器模型已被替换,一些已被完全移除(主要是近战武器和狙击步枪);
- 没有额外的任务、任务、职业、骚乱(为什么需要它们?),但武器、健康、盔甲都保留在原地(甚至有新的地点);
- 更多改变安全基地(电影制片厂);
- 僵尸太慢了,不要靠得太近,它们会伤害你;
最重要的是发挥你的想象力,进入这个世界。 活死人无处不在,无处可藏,无处可逃,没有人会帮助你,也没有人可以帮助你。 你实际上是这个死城里唯一活着的人。 该模组的疯狂氛围主要归功于高质量的执行和周到的思考。 如果我们谈论该项目的技术方面,那么游戏运行良好,发行版本身已经修复。 系统要求与祖先的系统要求几乎相同,只是视频卡的负载增加了(由于僵尸数量众多,每个僵尸都需要绘制)。 尽管现代计算机的功率已经足够了。
The game GTA Long Night is a modified version of the game GTA Vice City. Long Night Zombies City is a rather complex mod that has affected many aspects of the game. In fact, this is almost a new game with new goals, characters, atmosphere, and missions. Compared to the original game, the complexity of the game has increased significantly (especially noticeable when completing missions). It will be a big plus if you have played a lot of regular Vice City before, because. navigating in pitch darkness without knowing the city... To put it mildly, it's hard. And exploring the city anew is difficult because of the zombies tangling under your feet.Approximate list of changes:
- Setting of impenetrable night;
- Completely redesigned pedestrian skins;
- From the depths of the night, countless crowds of zombies rush at the player, who are much stronger and more resilient than the former pedestrians;
- With the exception of some missions and rare glitches, there is no transport controlled by other characters in the game, i.e. there is only a standing one, which is at the player's full disposal;
- Slightly modified terrain;
- Absolutely new missions, significantly complicated;
- New or reworked characters, both main and secondary;
- Reworked textures of blood, water, fire, some buildings, etc.;
- Some weapon models have been replaced, and some have been removed altogether (mainly melee weapons and sniper rifles);
- The absence of additional missions-tasks-professions, riots (and why are they needed?), but weapons, health, armor are left in place (there are even new locations);
- More change of safe base (film studio);
- Zombies are too slow,don't get too close them they can harm you;
The most important thing is to use your imagination and get into this world. There are living dead everywhere, nowhere to hide and nowhere to run, no one will help, and there is no one to help. You are practically the only one alive in this dead city. The mod owes its crazy atmosphere primarily to high-quality execution and thoughtfulness. If we talk about the technical side of the project, then the game is holding up well, the distribution itself has been fixed. The system requirements remained almost the same as those of the ancestor, except that the load on the video card increased (due to the large number of zombies, each of which needs to be drawn). Although the power of modern computers is quite enough.