SKYGFX2/PS2 Beta/恢复/艺术作品天气第 2 部分 (V1.3)
ReaperGames14/14todoeltiempodc 的 SKYGFX2/PS2 Beta/恢复/艺术作品时间周期第 2 部分 (V1.3)。
与上一部分一样,有“beta”天气和更多!我设法恢复了一些,并创建了另一些。
变更列表:
- 一个全新的“EXTRASUNNY_LA”,主要基于 beta 剪辑和一些 beta 屏幕截图。
- 更改了“SUNNY_SMOG_LA”的夜晚,基于“The Introduction”中显示的洛圣都夜晚。
- 完全更改了“SUNNY_SF”。现在更像洛圣都晴朗天气 (SUNNY_LA),并且具有新的日落和夜晚。
- “EXTRASUNNY_SF”的天气蓝色较少,但更多地基于 beta 剪辑中的预期。
- 最初的“CLOUDY_SF”应该像《侠盗猎魔 1》中一样。此天气在原始版本中有 2 个残留,一个应该是罪恶都市的晴朗夜晚,另一个应该是侠盗猎魔的阴天夜晚。
这使得原始的阴天天气在夜晚看起来很奇怪。我尝试恢复天气,黑色夜晚被移至“SUNNY_SF”。 - 现在“EXTRASUNNY_COUNTRYSIDE”具有与原始“EXTRASUNNY_LA”类似的颜色模式。我设法使其类似于 beta 剪辑,并使其类似于原始天气中的过渡。
- “SUNNY_COUNTRYSIDE”在“The Introduction”中略有不同。此天气也出现在一个 beta 剪辑(PS2 预告片)中。
- 最初的“SUNNY_VEGAS”天气应该在沙漠中,但我设法将其移至此处,只是因为我已经在使用它们。
此天气主要基于 beta 屏幕截图。 - “EXTRASUNNY_VEGAS”在下午 19:00 已经有一个残留,我在该模组的第一部分中使用了它。我设法使用此残留重新创建此 beta 天气,并尝试使其类似于 beta 剪辑。
- 与“EXTRASUNNY_COUNTRYSIDE”类似,“SUNNY_DESERT”主要基于原始的“EXTRASUNNY_LA”,方法是使用相同的颜色模式。
此天气仅基于 beta 剪辑。 - 与“EXTRASUNNY_VEGAS”类似,“EXTRASUNNY_DESERT”也基于最终版本的残留,我设法重新创建了它。
注意:
- 仅适用于 SKYGFX2/PS2
- 此模组已更新,早期版本在某些日出和太阳方面存在错误。现在 1.2 在这方面更加准确。
- 此模组在发布时目前与 GTA Stars and Stripes 1.4.5、1.4.7 和 1.4.8 兼容。
- 大多数这些游戏内屏幕截图都是使用 GTA Stars and Stripes 拍摄的。
- 特别感谢 Snoway (just.snoway)、我的朋友 Ayu 和 FrankoU_,他们为我提供了关于某些天气的想法和研究。
- 第一部分中出现的所有天气都不存在于这一部分中。
- 这些天气是使用 100% 的亮度制作的。将此功能与某些天气一起使用,以获得更接近 beta 的视觉效果
- 包括修复 20:00 P.M. 的雨夜红天空。
- 这是我的第二个具有此模态的模组,因此这些天气可能与原始/beta 视觉效果不同。
请参阅 .TXT 文件以获取更多详细信息。该模组可用于其他 beta/PS2 天气条件,但需要注明出处。
文件的名称和描述已被翻译。 显示原文
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(ZH-CN)
Beta/Restored/Artwork Weathers for SKYGFX2/PS2 Part 2 (V1.3)
Beta/Restored/Artwork timecycle for SKYGFX2/PS2 Part 2 (V1.3) by ReaperGames14/14todoeltiempodc.
Like in the previous part there are "beta" weathers AND MORE! I managed to restore some of them and create another ones.
List of changes:
- A completely new "EXTRASUNNY_LA", based mostly on beta clips and some beta screenshots.
- Changed the night of "SUNNY_SMOG_LA", based on one Los Santos night showed in "The Introduction".
- Changed completely "SUNNY_SF". Now its more like one Los Santos sunny weather (SUNNY_LA) and it has a new sunset and night.
- "EXTRASUNNY_SF" it has less blueish in the weather but its more based on what its supposed to be in beta clips.
- Originally "CLOUDY_SF" it was supposed to be like in Manhunt 1. This weather was having 2 leftovers in the original version, one it was supposed to be a Vice City sunny night, and the other it was supposed to ve a Manhunt cloudy night.
This makes the original cloudy weather look so weird at the night. I tried to restore the weather and the black night was moved to "SUNNY_SF". - Now "EXTRASUNNY_COUNTRYSIDE" has a similar pattern of colours like in the original "EXTRASUNNY_LA". I managed to make it similar to the beta clip and make the similar transition like in the original weather.
- "SUNNY_COUNTRYSIDE" was a bit different in "The Introduction". This weather appears too in one beta clip (PS2 trailer).
- Originally "SUNNY_VEGAS" weather was supposed to be in the desert, but i managed to move to this only because i was having them already in use.
This weather is mostly based on beta screenshots. - "EXTRASUNNY_VEGAS" was already having a leftover at the 19:00 p.m. which i used in the first part of this mod. I managed to recreate this beta weather using this leftover and trying to make it similar to the beta clips.
- Similar to "EXTRASUNNY_COUNTRYSIDE", "SUNNY_DESERT" was mostly based on the original "EXTRASUNNY_LA" by using the same pattern of colours.
This weather was only based on beta clips. - Like in "EXTRASUNNY_VEGAS", "EXTRASUNNY_DESERT" was based too on the leftover of the final version where i managed to recreate it similar.
Notes:
- Only functional with SKYGFX2/PS2
- This mod got an update, early version was having an error with some sunrises and suns. Now 1.2 its more accurate with that.
- This mod at the moment that it was released is currently compatible with GTA Stars and Stripes 1.4.5, 1.4.7 and 1.4.8.
- Most of these IN-GAME screenshots was been taken using GTA Stars and Stripes.
- Special thanks to Snoway (just.snoway), my friend Ayu and FrankoU_ for giving me ideas and research of some weathers.
- All weathers that was appearing in the first part doesnt exitst in this one.
- These weathers was been made using 100% of brightness. Use this function with some weathers to get a more closer vision like in the beta
- Includes fixes to the red sky of rainy night at 20:00 P.M.
- Its my second mod with this modality so these weathers may not be similar to the original/beta vision.
Please see the .TXT file for more details. The mod can be used for other beta/PS2 weather conditions, but with attribution required.
权限和分发规则
作者在发布时回答了以下问题。下载文件时,您必须遵守这些规则。
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